26 - The Legend of Zelda: Ocarina of Time

We’ve finally arrived, riding into Hyrule Castle with naught but a fairy at our side and an ocarina in our pocket. We’ve got a job to do. It’s time for Smashterpiece #26, one of the most famously influential games of all time, The Legend of Zelda: Ocarina of Time! This time we’re joined by Sol, the designer of our lovely logo, to talk about the game that wrote the book on how to make a 3D action adventure game. What are some of the most interesting things that can be learned from taking a closer look at this game? What are our favorite and least favorite dungeons to traverse? How was our experience going through a randomized version of the game after the fact? All this and more in today’s episode!

Join us next time for a special episode where we discuss the first reason for the season (or in this case podcast): Super Smash Bros!

Our list of games can be found here!

You can watch Melanie stream these games and more here, and you can watch Joe stream here!

Smashterpieces is brought to you by Anonymous Dinosaur and Nintendo World Report, editing assistance is provided by Peter Spezia