SPECIAL - Super Smash Bros Melee

Yet another milestone on our timeline has been reached! Today we talk about the game that refuses to die, no matter what those surrounding it do or say. A competitive titan, a wavedashing masterpiece, a space fox’s dream. That’s right, everybody, today we discuss the legendary Super Smash Bros Melee, the early GameCube title that would take the foundation of its predecessor and become a template for all the games to come after. Why do Melanie and Joe consider this game one they love to watch but not necessarily play? What’s it like to know that this is the last time a Super Smash Bros game would have a single lead composer/arranger? And why did Hungrybox come to my house and uninstall all my items before forcing me to play as Jigglypuff?

Join us next time as we journey into a world of… ghosts and dots? Probably? In Smashterpiece #38: Pac-Man World 2

Our list of games can be found here!

You can watch Melanie and Joe stream these games here.

Smashterpieces is brought to you by Anonymous Dinosaur and Nintendo World Report, editing assistance is provided by Peter Spezia. This episode was edited by Joe.