OSC 161 - Dark Souls & DuckTales

THIS WEEK: Joe ventures into Lordran with the influentially bleak and brutal action game that created its own subgenre in Dark Souls and Peter bounces on a cane like a pogo stick to increase his wealth with Hiroshige Tonomura's work in DuckTales.

TIME STAMPS:

4:46 - Composer Headlines

10:05 - GAME 1: DARK SOULS

29:42 - Musician History: Masanori Hirohara

32:39 - Critical Track #1

35:00 - Critical Track #2

38:27 - Critical Track #3

41:33 - Critical Track #4

43:30 - Critical Track #5

46:00 - Cutting Room Floor

54:08 - Transition

55:14 - GAME 2: DUCKTALES

1:05:38 - Composer History: Hiroshige Tonomura

1:08:32 - Critical Track #1

1:10:28 - Critical Track #2

1:12:49 - Critical Track #3

1:15:27 - Critical Track #4

1:17:42 - Critical Track #5

1:21:18 - Cutting Room Floor

1:26:25 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 160 - Super Street Fighter II Turbo & The King of Fighters '95

THIS WEEK: Peter treads the path of the World Warrior in a heavily influential 2D fighting game with Isao Abe's work in Super Street Fighter II Turbo and Joe brawls in 3v3 team combat before tag fighting games hit the scene in The King of Fighters '95.

TIME STAMPS:

6:48 - Composer Headlines

14:36 - GAME 1: SUPER STREET FIGHTER II TURBO

36:41 - Composer History: Isao Abe

41:30 - Critical Track #1

44:34 - Critical Track #2

48:00 - Critical Track #3

49:50 - Critical Track #4

52:06 - Critical Track #5

54:40 - Cutting Room Floor

1:04:02 - Transition

1:05:26 - GAME 2: THE KING OF FIGHTERS '95

1:26:03 - Composer History: Akihiro Uchida

1:29:08 - Critical Track #1

1:31:00 - Critical Track #2

1:33:15 - Critical Track #3

1:35:14 - Critical Track #4

1:37:19 - Critical Track #5

1:39:40 - Cutting Room Floor

1:46:13 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 159 - /reality & Sonic 3 & Knuckles

THIS WEEK: Joe loads his mind into Vitalia to interact with spirits in a virtual reality-inspired visual novel with Chase Bethea's work in < /Reality > and Peter gushes over cartridge lock-on technology while uncovering one of game music's most legendary stories with the King of Pop in Sonic 3 & Knuckles.

TIME STAMPS:

7:20 - Composer Headlines

11:56 - GAME 1: < /REALITY >

22:43 - Composer History: Chase Bethea

33:17 - Critical Track #1

35:26 - Critical Track #2

38:56 - Critical Track #3

41:26 - Critical Track #4

44:08 - Critical Track #5

46:32 - Cutting Room Floor

53:37 - Transition

54:52 - GAME 2: SONIC 3 & KNUCKLES

1:14:12 - Composer History: Michael Jackson

1:37:06 - Critical Track #1

1:39:42 - Critical Track #2

1:43:06 - Critical Track #3

1:44:48 - Critical Track #4

1:46:58 - Critical Track #5

1:49:12 - Cutting Room Floor

1:56:25 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 158 - Super Smash Bros. Ultimate

THIS WEEK: Joe and Peter celebrate the podcast's three-year anniversary by reflecting on a top 10 list for a game in the series that started their friendship and their love of video game music - Super Smash Bros. Ultimate.

TIME STAMPS:

3:09 - SUPER SMASH BROS. ULTIMATE

37:53 - List of Arrangers

44:49 - Critical Track #10

48:13 - Critical Track #9

51:24 - Critical Track #8

54:55 - Critical Track #7

57:26 - Critical Track #6

1:00:26 - Critical Track #5

1:03:24 - Critical Track #4

1:07:26 - Critical Track #3

1:10:16 - Critical Track #2

1:13:32 - Critical Track #1

1:16:51 - Cutting Room Floor

1:29:46 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 157 - Pokémon Conquest & Pokémon Colosseum

THIS WEEK: Joe mashes up everyone's favorite monster collecting franchise with a strategy RPG about historical Japanese warfare in Pokémon Conquest and Peter travels to the Orre region to free creatures with corrupted hearts through double battles and no wild encounters with Tsukasa Tawada's work in Pokémon Colosseum.

TIME STAMPS:

4:57 - Composer Headlines

12:16 - GAME 1: POKÉMON CONQUEST

23:51 - Composer History: Shinichiro Nakamura

25:33 - Critical Track #1

27:28 - Critical Track #2

29:46 - Critical Track #3

31:37 - Critical Track #4

33:31 - Critical Track #5

35:25 - Cutting Room Floor

39:44 - Transition

41:26 - GAME 2: POKÉMON COLOSSEUM

1:02:05 - Composer History: Tsukasa Tawada

1:04:29 - Critical Track #1

1:08:02 - Critical Track #2

1:11:15 - Critical Track #3

1:13:35 - Critical Track #4

1:17:35 - Critical Track #5

1:22:29 - Cutting Room Floor

1:29:46 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 156 - Halo 4

THIS WEEK: Peter takes the reins of an iconic first-person shooter franchise to push it into a new generation without its original creators with Neil Davidge's work in Halo 4.

TIME STAMPS:

1:54 - Composer Headlines

5:51 - GAME 1: HALO 4

18:23 - Composer History: Neil Davidge

24:00 - Critical Track #1

26:04 - Critical Track #2

28:41 - Critical Track #3

30:41 - Critical Track #4

32:24 - Critical Track #5

35:29 - Cutting Room Floor

40:46 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 155 - No Straight Roads & Devil May Cry

THIS WEEK: Joe starts a rhythmic rock revolution in a city that is taken over by EDM with Andy Tunstall's work in No Straight Roads and Peter discovers the subgenre of character action to fill his dark soul with light in Devil May Cry.

TIME STAMPS:

1:19 - 2021 Favorite Games & 2022 Resolutions

7:56 - Composer Headlines

12:19 - GAME 1: NO STRAIGHT ROADS

21:25 - Composer History: Andy Tunstall

25:24 - Critical Track #1

27:03 - Critical Track #2

29:16 - Critical Track #3

31:52 - Critical Track #4

34:40 - Critical Track #5

37:17 - Cutting Room Floor

46:14 - Transition

47:17 - GAME 2: DEVIL MAY CRY

1:03:17 - Composer History: Masato Kouda

1:10:14 - Critical Track #1

1:12:36 - Critical Track #2

1:15:11 - Critical Track #3

1:17:16 - Critical Track #4

1:19:57 - Critical Track #5

1:21:54 - Cutting Room Floor

1:27:40 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 154 - Bloodstained: Ritual of the Night & Rainy Season

THIS WEEK: Peter becomes a Shardbinder to reimagine Castlevania gameplay through a Kickstarter-backed spiritual successor with Keisuke Ito's work in Bloodstained: Ritual of the Night and Joe needs to find things to do at home when a downpour ruins the day's plans in Rainy Season.

TIME STAMPS:

4:24 - Composer Headlines

7:19 - GAME 1: BLOODSTAINED: RITUAL OF THE NIGHT

19:56 - Composer History: Keisuke Ito

23:15 - Critical Track #1

25:44 - Critical Track #2

28:37 - Critical Track #3

31:19 - Critical Track #4

33:29 - Critical Track #5

38:01 - Cutting Room Floor

42:56 - Transition

44:13 - GAME 2: RAINY SEASON

55:49 - Composer History: Ko Watanabe Strings

58:33 - Critical Track #1

1:00:20 - Critical Track #2

1:02:22 - Critical Track #3

1:05:13 - Critical Track #4

1:07:11 - Critical Track #5

1:11:02 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 153 - Best of 2021

THIS WEEK: Joe and Peter present their combined list of the top 10 best game soundtracks of 2021

TIME STAMPS:

3:45 - #10

9:24 - #9

15:17 - #8

20:48 - #7

26:12 - #6

31:44 - #5

37:52 - #4

43:42 - #3

49:42 - #2

56:42 - Honorable Mentions

1:23:02 - Honorable Honorable Mentions

1:26:51 - #1

1:34:13 - Outro

OSC 152 - Control & Spiritfarer

THIS WEEK: Peter becomes the director of a government agency to find a sibling and root out the Hiss in Control and Joe befriends departed souls to complete their final tasks before saying goodbye with Max LL's work in Spiritfarer.

TIME STAMPS:

6:05 - Composer Headlines

13:09 - GAME 1: CONTROL

35:01 - Composer History: Petri Alanko

41:15 - Critical Track #1

44:27 - Critical Track #2

47:29 - Critical Track #3

51:40 - Critical Track #4

54:00 - Critical Track #5

55:42 - Cutting Room Floor

1:02:07 - Transition

1:03:14 - GAME 2: SPIRITFARER

1:17:34 - Composer History: Max LL

1:22:02 - Critical Track #1

1:24:58 - Critical Track #2

1:27:19 - Critical Track #3

1:30:19 - Critical Track #4

1:33:50 - Critical Track #5

1:35:45 - Cutting Room Floor

1:41:40 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 151 - Monument Valley & Assassin's Creed Origins

THIS WEEK: Joe navigates a princess through MC Escher-inspired impossible geometry in Monument Valley and Peter frees Ptolemaic Egypt from the grasp of the Order of the Ancients with Sarah Schachner's work in Assassin's Creed Origins.

TIME STAMPS:

4:50 - Composer Headlines

16:22 - GAME 1: MONUMENT VALLEY

31:34 - Composer History: Stafford Bawler

39:42 - Critical Track #1

42:20 - Critical Track #2

44:28 - Critical Track #3

46:56 - Critical Track #4

48:43 - Critical Track #5

50:19 - Cutting Room Floor

54:17 - Transition

55:27 - GAME 2: ASSASSIN'S CREED ORIGINS

1:17:24 - Musician History: Sarah Schachner

1:23:06 - Critical Track #1

1:25:48 - Critical Track #2

1:28:53 - Critical Track #3

1:31:35 - Critical Track #4

1:33:51 - Critical Track #5

1:36:05 - Cutting Room Floor

1:42:36 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 150 - Fire Emblem: Three Houses & Final Fantasy XIV: Heavensward

THIS WEEK: Peter teaches students at Garreg Mach Monastery as Fódlan is on the brink of war in Fire Emblem: Three Houses and Joe flees to Ishgard to clear his name and discover the truth of The Dragonsong War with Susan Calloway's work in Final Fantasy XIV: Heavensward.

TIME STAMPS:

6:29 - Composer Headlines

15:27 - GAME 1: FIRE EMBLEM: THREE HOUSES

31:35 - Composer History: Takeru Kanazaki

36:12 - Critical Track #1

39:07 - Critical Track #2

42:25 - Critical Track #3

44:40 - Critical Track #4

47:47 - Critical Track #5

50:02 - Cutting Room Floor

59:53 - Transition

1:00:59 - GAME 2: FINAL FANTASY XIV: HEAVENSWARD

1:18:36 - Musician History: Susan Calloway

1:24:57 - Critical Track #1

1:27:46 - Critical Track #2

1:30:21 - Critical Track #3

1:33:41 - Critical Track #4

1:36:18 - Critical Track #5

1:38:06 - Cutting Room Floor

1:44:02 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 149 - Machinarium & Hyper Light Drifter

THIS WEEK: Joe leads a little robot on a journey to save a grungy city and his friends inside of it in Machinarium and Peter wields an energy sword on a 16-bit quest to find the cure to an illness with Akash Thakkar's work in Hyper Light Drifter.

TIME STAMPS:

5:30 - GAME 1: MACHINARIUM

17:19 - Composer History: Tomáš Dvořák

21:22 - Critical Track #1

24:18 - Critical Track #2

26:45 - Critical Track #3

28:23 - Critical Track #4

30:33 - Critical Track #5

34:11 - Cutting Room Floor

39:20 - Transition

40:32 - GAME 2: HYPER LIGHT DRIFTER

51:25 - Composer History: Akash Thakkar

58:25 - Critical Track #1

1:01:16 - Critical Track #2

1:03:40 - Critical Track #3

1:06:55 - Critical Track #4

1:09:05 - Critical Track #5

1:11:42 - Cutting Room Floor

1:16:58 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 148 - Thanksgiving 2021 Q&A

THIS WEEK: Joe and Peter take a Thanksgiving break from dissecting game soundtracks and the critical five songs within them, in order to answer some questions that have been asked by listeners

TIME STAMPS:

1:01 - Song you heard out of contest, different than expected?

4:12 - Soundtrack that you hated but warmed up to, vice versa?

8:07 - Brilliant OST that doesn't fit or an average one that does?

12:18 - Funniest swap of two composers?

15:03 - Favorite games to talk about this year and hear the other host cover?

19:21 - Favorite episode of Smashterpieces this year?

22:10 - Played any games the other host covered on the show?

24:49 - Gaming resolutions progress?

28:28 - Favorite games from previous years played in 2021?

32:35 - Ideal episode for first-time listeners?

36:20 - Top 5 soundtracks for 2021 so far?

39:33 - 2021 game release backlogs?

43:30 - Other media you've enjoyed this year?

48:43 - Thanksgiving feast favorites?

52:46 - How are you doing?

1:00:22 - Covered games in the next few months?

1:02:57 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 147 - Pokémon Sword and Shield & Pokémon Omega Ruby and Alpha Sapphire

THIS WEEK: Joe steps into the Galar region to find a controversy that got Dynamaxed out of proportion in Pokémon Sword & Shield and Peter discovers how much water is too much in a remade Hoenn with Hitomi Sato's work in Pokémon Omega Ruby & Alpha Sapphire.

TIME STAMPS:

6:46 - GAME 1: POKÉMON SWORD & SHIELD

35:37 - Composer History: Keita Okamoto

38:55 - Critical Track #1

41:33 - Critical Track #2

44:13 - Critical Track #3

46:43 - Critical Track #4

50:20 - Critical Track #5

52:50 - Cutting Room Floor

1:04:33 - Transition

1:05:48 - GAME 2: POKÉMON OMEGA RUBY & ALPHA SAPPHIRE

1:23:37 - Composer History: Hitomi Sato

1:30:57 - Critical Track #1

1:33:55 - Critical Track #2

1:36:40 - Critical Track #3

1:39:04 - Critical Track #4

1:41:42 - Critical Track #5

1:44:28 - Cutting Room Floor

1:57:32 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 146 - Grand Theft Auto V & Shin Megami Tensei III: Nocturne

THIS WEEK: Peter attempts daring heists with two other protagonists in the exciting city of Los Santos with Edgar Froese's work in Grand Theft Auto V and Joe becomes the Demi-Fiend to appeal to the Vortex World's Kagutsuchi in Shin Megami Tensei III: Nocturne.

TIME STAMPS:

2:55 - GAME 1: GRAND THEFT AUTO V

24:24 - Composer History: Edgar Froese

30:56 - Critical Track #1

33:33 - Critical Track #2

36:24 - Critical Track #3

39:08 - Critical Track #4

42:15 - Critical Track #5

45:40 - Cutting Room Floor

50:44 - Transition

51:48 - GAME 2: SHIN MEGAMI TENSEI III: NOCTURNE

1:17:43 - Composer History: Kenichi Tsuchiya

1:20:31 - Critical Track #1

1:23:24 - Critical Track #2

1:25:48 - Critical Track #3

1:28:39 - Critical Track #4

1:30:54 - Critical Track #5

1:32:57 - Cutting Room Floor

1:38:15 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 145 - LocoRoco & Modern Warfare 2

THIS WEEK: Joe rotates a planet to control happy solid-colored orbs that can split and merge in LocoRoco and Peter remembers "No Russian" and the first-person shooter that took a franchise to stratospheric heights with Hans Zimmer's work in Call of Duty: Modern Warfare 2.

TIME STAMPS:

7:35 - Composer Headlines

13:29 - GAME 1: LOCOROCO

28:20 - Composer History: Nobuyuki Shimizu

31:39 - Critical Track #1

35:10 - Critical Track #2

37:30 - Critical Track #3

39:39 - Critical Track #4

41:33 - Critical Track #5

43:51 - Cutting Room Floor

48:24 - Transition

49:53 - GAME 2: CALL OF DUTY: MODERN WARFARE 2

1:11:43 - Composer History: Hans Zimmer

1:21:20 - Critical Track #1

1:23:56 - Critical Track #2

1:27:36 - Critical Track #3

1:29:55 - Critical Track #4

1:32:00 - Critical Track #5

1:34:21 - Cutting Room Floor

1:41:01 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 144 - SOMA

THIS WEEK: Joe dives into what remains of humanity at the derelict undersea facility known as PATHOS-II with Mikko Tarmia's work in SOMA.

TIME STAMPS:

2:52 - Composer Headlines

7:05 - GAME: SOMA

19:23 - Composer History: Mikko Tarmia

22:25 - Critical Track #1

24:09 - Critical Track #2

25:57 - Critical Track #3

28:02 - Critical Track #4

29:23 - Critical Track #5

31:10 - Cutting Room Floor

36:14 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 143 - Dead Rising & Mario Kart Wii

THIS WEEK: Joe grabs his camera to snag the latest ghoulish scoop at Willamette Parkview Mall in Dead Rising and Peter swerves with a motion-controlled plastic wheel alongside 12 racing bikes with Asuka Ohta's work in Mario Kart Wii.

TIME STAMPS:

5:04 - GAME 1: DEAD RISING

26:05 - Composer History: Hideki Okugawa

29:05 - Critical Track #1

31:44 - Critical Track #2

34:26 - Critical Track #3

36:50 - Critical Track #4

40:28 - Critical Track #5

42:46 - Cutting Room Floor

49:54 - Transition

50:44 - GAME 2: MARIO KART WII

1:11:10 - Composer History: Asuka Ohta

1:17:55 - Critical Track #1

1:20:22 - Critical Track #2

1:22:43 - Critical Track #3

1:24:38 - Critical Track #4

1:27:03 - Critical Track #5

1:29:17 - Cutting Room Floor

1:38:36 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 142 - Far Cry 3 & Resident Evil 2 (1998)

THIS WEEK: Peter drops into the Rook Islands to become the Rakyat warrior he was apparently always destined to be in Far Cry 3 and Joe spends his first day on the police force dealing with the zombie outbreak in Raccoon City with Shusaku Uchiyama's work in Resident Evil 2 (1998).

TIME STAMPS:

7:42 - Composer Headlines

13:48 - GAME 1: FAR CRY 3

35:52 - Musician History: Serena McKinney

40:39 - Critical Track #1

43:25 - Critical Track #2

45:51 - Critical Track #3

48:25 - Critical Track #4

51:48 - Critical Track #5

53:42 - Cutting Room Floor

59:40 - Transition

1:00:44 - GAME 2: RESIDENT EVIL 2 (1998)

1:31:09 - Composer History: Shusaku Uchiyama

1:34:57 - Critical Track #1

1:37:34 - Critical Track #2

1:40:06 - Critical Track #3

1:43:05 - Critical Track #4

1:46:26 - Critical Track #5

1:49:01 - Cutting Room Floor

1:59:02 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia