OSC 25 - Heavy Rain & Marvel's Spider-Man

Peter unravels the secrets of the Origami Killer with a tragic film-like score in Heavy Rain and Joe dives into Insomniac's efforts to portray the world's most famous superhero in John Paesano's work in Marvel's Spider-Man.

TIME STAMPS:

2:38 - GAME 1: HEAVY RAIN

31:09 - Composer History: Normand Corbeil

38:14 - Critical Track #1

43:06 - Critical Track #2

47:39 - Critical Track #3

51:03 - Critical Track #4

53:30 - Critical Track #5

40:30 - Cutting Room Floor

59:55 - Transition

1:00:47 - GAME 2: MARVEL'S SPIDER-MAN

1:27:17 - Composer History: John Paesano

1:35:32 - Critical Track #1

1:37:45 - Critical Track #2

1:41:38 - Critical Track #3

1:43:53 - Critical Track #4

1:45:56 - Critical Track #5

1:52:49 - Cutting Room Floor

2:04:14 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 24 - Kirby 64 & Undertale

Joe cherishes Christmas memories with his sister as powers are combined in Kirby 64: The Crystal Shards and Peter explores the leitmotifs involved with sparing monsters in Toby Fox's work in Undertale.

TIME STAMPS:

2:04 - GAME 1: KIRBY 64: THE CRYSTAL SHARDS

21:07 - Composer History: Jun Ishikawa

26:40 - Critical Track #1

28:53 - Critical Track #2

32:16 - Critical Track #3

33:34 - Critical Track #4

36:49 - Critical Track #5

40:30 - Cutting Room Floor

47:15 - Transition

48:50 - GAME 2: UNDERTALE

1:08:11 - Composer History: Toby Fox

1:15:26 - Critical Track #1

1:17:37 - Critical Track #2

1:19:37 - Critical Track #3

1:22:08 - Critical Track #4

1:24:26 - Critical Track #5

1:27:06 - Cutting Room Floor

1:43:00 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 23 - Final Fantasy VI & Super Mario Land

Peter raves about a legendary RPG's opera that is compressed onto a Super Famicom sound chip in Final Fantasy VI and Joe pushes the boundaries of Game Boy launch title music in Hirokazu "Hip" Tanaka's work in Super Mario Land.

TIME STAMPS:

2:04 - GAME 1: FINAL FANTASY VI

27:14 - Composer History: Nobuo Uematsu

38:51 - Critical Track #1

40:39 - Critical Track #2

42:23 - Critical Track #3

45:39 - Critical Track #4

47:38 - Critical Track #5

50:43 - Cutting Room Floor

56:41 - Transition

58:54 - GAME 2: SUPER MARIO LAND

1:14:58 - Composer History: Hirokazu "Hip" Tanaka

1:28:01 - Critical Track #1

1:30:00 - Critical Track #2

1:31:54 - Critical Track #3

1:33:33 - Critical Track #4

1:36:13 - Critical Track #5

1:38:31 - Cutting Room Floor

1:43:00 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 22 - Yakuza 0 & Super Mario 3D World

Joe tells the tale of two upstarts in 1988 Japan who are yearning to become legends in Yakuza 0 and Peter explores big band jazz with cats in Mahito Yokota's work in Super Mario 3D World.

TIME STAMPS:

3:44 - GAME 1: YAKUZA 0

24:32 - Composer History: Hidenori Shoji

28:37 - Critical Track #1

31:09 - Critical Track #2

34:11 - Critical Track #3

36:43 - Critical Track #4

39:32 - Critical Track #5

43:01 - Cutting Room Floor

57:02 - Transition

58:12 - GAME 2: SUPER MARIO 3D WORLD

1:11:02 - Composer History: Mahito Yokota

1:19:11 - Critical Track #1

1:21:01 - Critical Track #2

1:22:43 - Critical Track #3

1:24:17 - Critical Track #4

1:26:50 - Critical Track #5

1:29:31 - Cutting Room Floor

1:36:56 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 21 - Symphony of the Night & A Hat in Time

Peter covers the wide variety of musical genres found through environment inversion in Castlevania: Symphony of the Night and Joe wanders through a cute-as-heck world to collect pieces of time in Pascal Michael Stiefel's work in A Hat in Time.

TIME STAMPS:

1:44 - GAME 1: CASTLEVANIA: SYMPHONY OF THE NIGHT

17:29 - Composer History: Michiru Yamane

26:31 - Critical Track #1

28:15 - Critical Track #2

29:56 - Critical Track #3

31:53 - Critical Track #4

33:52 - Critical Track #5

35:41 - Cutting Room Floor

39:16 - Transition

40:08 - GAME 2: A HAT IN TIME

52:27 - Composer History: Pascal Michael Stiefel

57:14 - Critical Track #1

58:52 - Critical Track #2

1:01:42 - Critical Track #3

1:04:27 - Critical Track #4

1:07:13 - Critical Track #5

1:09:13 - Cutting Room Floor

1:13:27 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 20 - Kid Icarus Uprising & Danganronpa 2

Joe praises the Smash Bros.-inspired all-star composing team in Kid Icarus Uprising and Peter gets tropical for a hot-pink, blood-splattered battle royale in Masafumi Takada's work in Danganronpa 2: Goodbye Despair.

TIME STAMPS:

2:46 - GAME 1: KID ICARUS UPRISING

26:30 - Composer History: Motoi Sakuraba

37:38 - Critical Track #1

40:08 - Critical Track #2

42:15 - Critical Track #3

44:43 - Critical Track #4

46:46 - Critical Track #5

48:34 - Cutting Room Floor

54:10 - Transition

54:53 - GAME 2: DANGANRONPA 2: GOODBYE DESPAIR

1:15:51 - Composer History: Masafumi Takada

1:23:24 - Critical Track #1

1:26:02 - Critical Track #2

1:28:15 - Critical Track #3

1:30:18 - Critical Track #4

1:32:28 - Critical Track #5

1:35:35 - Cutting Room Floor

1:40:23 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 19 - Pokémon Diamond/Pearl & Persona 3

Peter riffs on Sinnoh's snow, jazz, and heavy bass themes from Pokémon Diamond/Pearl and Joe visits the Dark Hour to explore the English rap stylings of Lotus Juice's work in Persona 3.

TIME STAMPS:

1:55 - GAME 1: POKÉMON DIAMOND/PEARL

20:08 - Composer History: Go Ichinose

28:21 - Critical Track #1

32:01 - Critical Track #2

34:42 - Critical Track #3

36:18 - Critical Track #4

38:31 - Critical Track #5

40:38 - Cutting Room Floor

49:32 - Transition

51:02 - GAME 2: PERSONA 3

1:14:55 - Composer History: Lotus Juice

1:26:11 - Critical Track #1

1:28:22 - Critical Track #2

1:31:01 - Critical Track #3

1:33:45 - Critical Track #4

1:36:29 - Critical Track #5

1:39:42 - Cutting Room Floor

1:48:44 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 18 - Stardew Valley & Animal Crossing: New Leaf

Joe personally connects with the one-man effort of creating the life and farm simulation of Stardew Valley and Peter mourns the loss of his save file and anthropomorphic animal friends in Manaka Kataoka's work in Animal Crossing: New Leaf.

TIME STAMPS:

1:45 - GAME 1: STARDEW VALLEY

3:52 - Composer History: Eric Barone

22:31 - Critical Track #1

24:41 - Critical Track #2

26:49 - Critical Track #3

29:07 - Critical Track #4

30:56 - Critical Track #5

34:22 - Cutting Room Floor

42:16 - Transition

43:40 - GAME 2: ANIMAL CROSSING: NEW LEAF

1:04:51 - Composer History: Manaka Kataoka

1:15:07 - Critical Track #1

1:16:48 - Critical Track #2

1:18:29 - Critical Track #3

1:20:27 - Critical Track #4

1:22:22 - Critical Track #5

1:24:23 - Cutting Room Floor

1:32:59 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 17 - Sonic Adventure 2 & Super Mario 64

Peter reminisces about the rocking guitar tunes in his favorite game while growing up in Sonic Adventure 2 and Joe pays tribute to the game that brought an industry into the third dimension alongside Koji Kondo's work in Super Mario 64.

TIME STAMPS:

1:26 - GAME 1: SONIC ADVENTURE 2

15:19 - Composer History: Jun Senoue

24:42 - Critical Track #1

26:40 - Critical Track #2

28:42 - Critical Track #3

32:24 - Critical Track #4

34:00 - Critical Track #5

36:30 - Cutting Room Floor

40:03 - Transition

41:16 - GAME 2: SUPER MARIO 64

58:36 - Composer History: Koji Kondo

1:11:36 - Critical Track #1

1:14:27 - Critical Track #2

1:16:05 - Critical Track #3

1:18:50 - Critical Track #4

1:21:32 - Critical Track #5

1:23:52 - Cutting Room Floor

1:28:48 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 16 - Jet Set Radio & DOOM (2016)

Joe presents a funky mix of beats with aged voice sampling in Jet Set Radio & Jet Set Radio Future and Peter analyzes the channeling of corrupted audio energy through a created synth instrument in Mick Gordon's work on DOOM (2016).

TIME STAMPS:

2:18 - GAME 1: JET SET RADIO / FUTURE

16:49 - Composer History: Hideki Naganuma

27:57 - Critical Track #1

30:02 - Critical Track #2

31:38 - Critical Track #3

33:53 - Critical Track #4

36:07 - Critical Track #5

37:56 - Critical Track #6

39:24 - Cutting Room Floor

44:16 - Transition

46:03 - GAME 2: DOOM (2016)

59:55 - Composer History: Mick Gordon

1:18:51 - Critical Track #1

1:20:48 - Critical Track #2

1:22:45 - Critical Track #3

1:24:16 - Critical Track #4

1:26:16 - Critical Track #5

1:28:22 - Cutting Room Floor

1:32:33 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 15 - Metal Gear Solid 2 & Donkey Kong 64

Peter presents a game ahead of its time with a Hollywood-inspired score in Metal Gear Solid 2: Sons of Liberty and Joe reminisces about the anxiety-inducing apes from the first game of his youth in Grant Kirkhope's work on Donkey Kong 64.

TIME STAMPS:

2:08 - GAME 1: METAL GEAR SOLID 2: SONS OF LIBERTY

15:55 - Composer History: Harry Gregson-Williams

26:46 - Critical Track #1

29:49 - Critical Track #2

31:54 - Critical Track #3

33:47 - Critical Track #4

36:15 - Critical Track #5

38:34 - Cutting Room Floor

45:52 - Transition

47:20 - GAME 2: DONKEY KONG 64

1:00:32 - Composer History: Grant Kirkhope

1:08:26 - Critical Track #1

1:11:59 - Critical Track #2

1:14:26 - Critical Track #3

1:16:52 - Critical Track #4

1:19:54 - Critical Track #5

1:22:42 - Cutting Room Floor

1:26:31 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 14 - Thomas Was Alone & The Messenger

In this week’s episode of the show: Joe explores the tensions between instruments and synths in the quadrilateral-filled world of Thomas Was Alone and Peter studies the way of the ninja with the 8- and 16-bit chiptune dance melodies of Eric Brown's work in The Messenger.

TIME STAMPS:

2:25 - GAME 1: THOMAS WAS ALONE

10:40 - Composer History: David Housden

17:15 - Critical Track #1

19:18 - Critical Track #2

21:51 - Critical Track #3

24:27 - Critical Track #4

27:09 - Critical Track #5

28:58 - Cutting Room Floor

32:03 - Transition

32:59 - GAME 2: THE MESSENGER

40:05 - Composer History: Eric Brown

50:12 - Critical Track #1

53:48 - Critical Track #2

56:31 - Critical Track #3

58:33 - Critical Track #4

1:01:53 - Critical Track #5

1:04:27 - Cutting Room Floor

1:10:46 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 13 - The Last of Us & The World Ends With You

In this week’s episode of the show: Peter takes a look at an Academy Award-winning composer applying a cinematic score to The Last of Us and Joe analyzes the many-styled vocal compression of Takeharu Ishimoto's work in The World Ends With You.

TIME STAMPS:

1:17 - GAME 1: THE LAST OF US

12:11 - Composer History: Gustavo Santaolalla

23:11 - Critical Track #1

25:24 - Critical Track #2

28:13 - Critical Track #3

30:10 - Critical Track #4

32:16 - Critical Track #5

35:26 - Cutting Room Floor

39:38 - Transition

41:02 - GAME 2: THE WORLD ENDS WITH YOU

53:21 - Composer History: Takeharu Ishimoto

1:01:57 - Critical Track #1

1:05:22 - Critical Track #2

1:07:36 - Critical Track #3

1:10:10 - Critical Track #4

1:13:18 - Critical Track #5

1:16:30 - Cutting Room Floor

1:21:21 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 12 - Shantae and the Pirate's Curse & Cuphead

In this week’s episode of the show: Joe explores the heavy beats and Arabian stylings in the soundtrack of Shantae and the Pirate's Curse and Peter takes a look at the 1930s big band jazz of Kristofer Maddigan's debut work in Cuphead.

TIME STAMPS:

2:46 - GAME 1: SHANTAE AND THE PIRATE'S CURSE

10:12 - Composer History: Jake Kaufman

21:20 - Critical Track #1

23:44 - Critical Track #2

25:27 - Critical Track #3

28:10 - Critical Track #4

30:03 - Critical Track #5

33:05 - Cutting Room Floor

35:46 - Transition

36:49 - GAME 2: CUPHEAD

48:49 - Composer History: Kristofer Maddigan

58:20 - Critical Track #1

1:00:07 - Critical Track #2

1:03:34 - Critical Track #3

1:05:13 - Critical Track #4

1:07:34 - Critical Track #5

1:09:28 - Cutting Room Floor

1:17:12 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 11 - Unwound Future & Phoenix Wright

In this week’s episode of the show: Peter explores the emotional gut-punches that exist throughout the soundtrack of Professor Layton and the Unwound Future and Joe has no objection to Masakazu Sugimori's courtroom work on Phoenix Wright: Ace Attorney.

TIME STAMPS:

2:05 - GAME 1: PROFESSOR LAYTON AND THE UNWOUND FUTURE

9:46 - Composer History: Tomohito Nishiura

15:22 - Critical Track #1

17:39 - Critical Track #2

19:20 - Critical Track #3

21:40 - Critical Track #4

25:16 - Critical Track #5

33:03 - Cutting Room Floor

36:52 - Transition

37:52 - GAME 2: PHOENIX WRIGHT: ACE ATTORNEY

56:04 - Composer History: Masakazu Sugimori

1:01:33 - Critical Track #1

1:03:18 - Critical Track #2

1:05:32 - Critical Track #3

1:09:38 - Critical Track #4

1:11:38 - Critical Track #5

1:15:14 - Cutting Room Floor

1:23:37 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 10 - Beyond Good & Evil & Assassin's Creed Syndicate

In this week’s episode of the show: Joe takes a look at the blending of film score writing across different cultures into the sci-fi plot of Beyond Good & Evil and Peter delves into the Victorian chamber orchestra insight of Austin Wintory's work on Assassin's Creed Syndicate.

TIME STAMPS:

3:13 - GAME 1: BEYOND GOOD & EVIL

16:40 - Composer History: Christophe Héral

26:22 - Critical Track #1

28:31 - Critical Track #2

30:19 - Critical Track #3

32:40 - Critical Track #4

37:00 - Critical Track #5

39:36 - Cutting Room Floor

43:19 - Transition

44:11 - GAME 2: ASSASSIN'S CREED SYNDICATE

57:35 - Composer History: Austin Wintory

1:13:24 - Critical Track #1

1:15:17 - Critical Track #2

1:18:24 - Critical Track #3

1:20:38 - Critical Track #4

1:22:43 - Critical Track #5

1:25:54 - Cutting Room Floor

1:31:53 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 09 - Sonic 2 & Mega Man 3

In this week’s episode of the show: Peter marvels at the infusion of J-pop into the first game from his youth in Sonic the Hedgehog 2 and Joe discovers the tumultuous development struggles of Yasuaki Fujita's work on Mega Man 3.

TIME STAMPS:

5:25 - GAME 1: SONIC THE HEDGEHOG 2

12:50 - Composer History: Masato Nakamura

23:59 - Critical Track #1

26:08 - Critical Track #2

28:19 - Critical Track #3

31:16 - Critical Track #4

33:48 - Critical Track #5

35:32 - Cutting Room Floor

42:35 - Transition

44:25 - GAME 2: MEGA MAN 3

54:35 - Composer History: Yasuaki Fujita

1:01:31 - Critical Track #1

1:03:48 - Critical Track #2

1:05:43 - Critical Track #3

1:07:47 - Critical Track #4

1:10:30 - Critical Track #5

1:15:07 - Cutting Room Floor

1:21:00 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 08 - Bloodborne & Katawa Shoujo

In this week’s episode of the show: Joe dives into the world of Yarnham for the horror themes of the Bloodborne soundtrack and Peter learns about the creation of tunes that accompany girls with physical disabilities from Sebastien Skaf’s work on Katawa Shoujo.

TIME STAMPS:

1:22 - GAME 1: BLOODBORNE

12:30 - Composer History: Ryan Amon

20:45 - Critical Track #1

22:32 - Critical Track #2

24:51 - Critical Track #3

27:11 - Critical Track #4

29:22 - Critical Track #5

31:43 - Cutting Room Floor

36:44 - Transition

38:05 - GAME 2: KATAWA SHOUJO

47:37 - Composer History: Sebastien Skaf

56:39 - Critical Track #1

58:57 - Critical Track #2

1:01:06 - Critical Track #3

1:03:42 - Critical Track #4

1:05:52 - Critical Track #5

1:07:44 - Cutting Room Floor

1:14:07 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 07 - Metal Gear Rising & VA-11 HALL-A

In this week’s episode of the show: Peter applies the Rules of Nature to the vocal soundtrack for Metal Gear Rising: Revengeance and Joe customizes his cyberpunk bartending playlist from Michael Kelly’s work on VA-11 HALL-A: Cyberpunk Bartender Action.

TIME STAMPS:

1:23 - GAME 1: METAL GEAR RISING: REVENGEANCE

9:34 - Composer History: Jamie Christopherson

17:42 - Critical Track #1

21:38 - Critical Track #2

25:16 - Critical Track #3

27:04 - Critical Track #4

29:35 - Critical Track #5

32:04 - Cutting Room Floor

35:55 - Transition

37:03 - GAME 2: VA-11 HALL-A: CYBERPUNK BARTENDER ACTION

44:18 - Composer History: Michael Kelly

55:00 - Critical Track #1

57:02 - Critical Track #2

58:08 - Critical Track #3

59:50 - Critical Track #4

1:02:13 - Critical Track #5

1:03:50 - Cutting Room Floor

1:08:10 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia

OSC 06 - Devil May Cry 3 & Kirby's Epic Yarn

In this week’s episode of the show: Joe cranks up the demonic vocal action in the soundtrack for Devil May Cry 3 and Peter picks the polar opposite in Tomoya Tomita’s piano work on Kirby’s Epic Yarn.

TIME STAMPS:

1:23 - GAME 1: DEVIL MAY CRY 3

12:28 - Composer History: Tetsuya Shibata

21:36 - Critical Track #1

23:44 - Critical Track #2

26:15 - Critical Track #3

28:33 - Critical Track #4

32:20 - Critical Track #5

36:16 - Cutting Room Floor

39:43 - Transition

40:29 - GAME 2: KIRBY’S EPIC YARN

47:22 - Composer History: Tomoya Tomita

59:06 - Critical Track #1

1:02:01 - Critical Track #2

1:03:34 - Critical Track #3

1:05:09 - Critical Track #4

1:07:15 - Critical Track #5

1:09:49 - Cutting Room Floor

1:13:54 - Outro

Original Soundchat is a production of Anonymous Dinosaur and Rhymes With Asia